Pop Connect Entitas Prototype
Mobile puzzle prototype built with the Entitas ECS framework, focused on performant gameplay systems, scalable architecture, and responsive interactions.
- ECS
- Entitas
- Mobile Game
- Puzzle Prototype
- Data Oriented
- Gameplay Systems
Pop Connect Entitas is a dynamic mobile game prototype developed using the Entitas Framework, a powerful Entity Component System (ECS) for Unity. This game showcases advanced ECS concepts and performance optimizations in Unity, aiming to provide a highly responsive gaming experience.
Entitas Framework
Developed with the Entitas ECS Framework , which is known for its high performance and scalability in game development. This framework helps to organize game design into clean, modular components and systems.
Screenshots from the Source Code
Explore the structure and settings of the game through these source code screenshots:
1. Global Settings
Scriptable Objects that hold all settings including animations, grid padding, and bubble setup. Allows tracking of the entity grid.
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2. Game Systems
A look into the game systems managed by ECS.
3. Entities
Details on the entities used within the game.
Conclusion
Pop Connect Entitas exemplifies how ECS can be leveraged to create highly modular and performance-optimized games. Dive into the code and explore how ECS can enhance your game development workflow!