Scriptum
Scriptum is a live C# coding environment for Unity. Built for speed, built for clarity, it brings a powerful runtime console and a full scripting IDE directly into your Editor.
Two Powerful Modes
REPL Console
Run live C# expressions directly inside the Unity Editor or during Play Mode. Use real-time feedback to test ideas, debug values, and inject changes without recompilation or domain reload.
Editor Mode
A structured IDE-like interface for writing full runtime classes, organizing methods, and maintaining your scripting logic. Supports class grouping, custom sessions, execution control, and more.
Built for Real-Time Development
- Write and execute C# scripts without leaving Unity
- Instant feedback through a persistent REPL terminal
- Live variable binding and dynamic object injection
- IntelliSense-style suggestions for seamless scripting
- Evaluate values with structured Result Inspection
- Store reusable code as Quick Spells or full class sessions
Stay in Flow
Scriptum is designed to reduce friction during development. Whether you’re testing mechanics, analyzing behavior, or building runtime tools, it lets you stay in the zone and move fast, without losing control.