InspectMe
InspectMe transforms the Unity Editor into a live, interactive debugger. Inspect, modify, and monitor anything in your running game without writing a single line of debug code — keeping your workflow fast, focused, and interruption-free.
Dynamic Inspector - Real-Time Field Updates
Seamless Integration
Drop it into your project and start inspecting immediately. No complex setup, no code changes. Designed for smooth Play Mode use so you can debug live without restarting your game.
Inspect Anything
From GameObjects and Components to private fields, static classes, and complex collections — InspectMe gives you unrestricted access. Its intuitive Tree-View keeps even the most complex projects navigable.
Debug Smarter
- Watchers: Get notified instantly when values change.
- Bookmarks: Organize frequently inspected items for quick recall.
- Live Event Debugging: Monitor, trigger, and inspect events in real time.
Edit and Execute in Real Time
- Dynamic Value Editing: Change any property or field instantly.
- Method Studio: Invoke and profile methods without touching code.
- Inspect Types: Explore and understand class structures with interactive popups.
Navigation & Convenience
- Drag-and-drop objects for instant inspection.
- Choose between multiple inspection methods to match your workflow.
- Full support for arrays, lists, dictionaries, and custom collections.
Why Developers Love It
InspectMe saves hours of trial-and-error debugging by letting you see and modify exactly what’s happening inside your game — while it’s running. Once you try it, it becomes a permanent part of your toolkit.
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