DivinityCodes

Grinders Prototype

Fast paced casual prototype where players switch between platforms, avoid deadly grinders, and feed a constantly moving monster.

  • Casual Game
  • Swipe Controls
  • Endless Gameplay
  • Reaction Based
  • Obstacle Avoidance

Grinders Prototype is a reaction-based casual game focused on movement timing, platform switching, and environmental awareness. The player controls a monster that moves automatically across three horizontal platforms, reversing direction whenever it reaches platform edges.

Using swipe controls, players can quickly jump upward or drop downward between platforms while collecting donuts scattered across the stage. Randomly spawning grinders create constant danger, forcing players to react quickly and reposition before impact.

To improve gameplay readability and fairness, each grinder spawn is preceded by a visual alert warning system, giving players a short time window to escape the targeted platform.

The prototype focuses heavily on rhythm, anticipation, and maintaining tension through simultaneous reward and danger management.